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Hex & Hook

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Devlog

  • DevLog #1 - v0.2
    January 08, 2026 by xornis#v0.2
    - New Features - Added more animations Added visual feedbacks in-game Added basic sounds Added Campfire & Quicksand Tile: Changed game rules a bit... Continue reading
  • DevLog #1 - v0.1
    December 25, 2025 by xornis
    1
    #v0.1
    I've finally implemented the basic mechanics of turn-based hex fishing. This build took two weeks to complete. The main focus was on clean movement logic, camera movement, and the resource system (mov... Continue reading
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