DevLog #2 - Update v1.1 - New Generations & Cleaner Editor
Hexagonal Constructor » Devlog
< New Features >
- New Randomized Algorithm - Cluster Growth:

- New Shape Generator - Spiral:

- Start Hex Position
You can now define starting axial coordinates(Q, R) manually via startAxial parameter.
< Editor Improvements >
- Overall UI polish
Better grouping, clearer naming, more intuitive flow:



< Removed >
- TwoDisks+Corridor Shape (experimental)
Removed due to low usefulness, flexibility and extensibility.
Files
Unity Package v1.1 31 kB
5 hours ago
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Hexagonal Constructor
Procedural Hexagonal Grid Generator for Unity
| Status | In development |
| Category | Tool |
| Author | xornis |
| Tags | 2D, Generator, Graphical User Interface (GUI), Hex Based, Instrument, Procedural Generation, Unity, unity-tool, User Interface (UI) |

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